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Tech Trees

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Tech Trees are an important part of StarCraft gameplay. Each of the 3 races possess a variety of units and buildings, and as the game progresses, more advanced ones are enabled. A player is always faced with a choice between producing more low level units, or opting to quickly reach a higher technological level and unlocking stronger units. A player choosing to focus on basic units can often catch a teching opponent unprepaired for a fight, but if he cannot eliminate him quickly, he may lose in the long run.

There are 3 technological tiers, or levels of advancement, and each one is usually achieved through the construction of a particular building. While all 3 races have distinct play styles, all 3 generally adhere to this rule, with the Zerg upgrading their Hatchery to advance in tiers, and the Terran and Protoss building particular structures to advance. Buildings that are not required in order to advance in tiers can be skipped entirely if a player cares only to reach a higher level.

In professional StarCraft matches, many "timing attacks" are performed. These are calculated assaults that take advantage of subtle differences in the races' tech speeds. A player will attempt to attack at a point in time when he or she knows that the opponent has not yet been able to reach a new technology that would stop the attack. Therefore, knowing the proper layout of all 3 tech trees, as well as the cost and build time of the crucial tier-unlocking buildings is a must for professional players.

Contents

Protoss

This Tech Tree is based on the latest pre-beta information, it may still change considerably

Tier 1
Assimilator
Assimilator
Nexus
Nexus
Probe
Probe
Pylon
Pylon
Forge
Forge
Gateway
Gateway
Zealot
Zealot
Photon Cannon
Photon Cannon
Cybernetics Core
Cybernetics Core
Sentry
Sentry
Stalker
Stalker
Obelisk
Obelisk
Tier 2
Stargate
Stargate
Phoenix
Phoenix
Void Ray
Void Ray
Twilight Council
Twilight Council
Robotics Facility
Robotics Facility
Observer
Observer
Warp Prism
Warp Prism
Immortal
Immortal
Tier 3
Fleet Beacon
Fleet Beacon
Carrier
Carrier
Mothership
Mothership
Dark Shrine
Dark Shrine
Dark Templar
Dark Templar
Archon
Archon
Templar Archives
Templar Archives
High Templar
High Templar
Archon
Archon
Robotics Bay
Robotics Bay
Colossus
Colossus

Terran

This Tech Tree is based on the latest pre-beta information, it may still change considerably

Tier 1
Refinery
Refinery
Command Center
Command Center
SCV
SCV
Supply Depot
Supply Depot
Bunker
Bunker
Barracks
Barracks
Marine
Marine
Marauder
Marauder
Reaper
Reaper
Engineering Bay
Engineering Bay
Orbital Command
Orbital Command
Planetary Fortress
Planetary Fortress
Sensor Tower
Sensor Tower
Missile Turret
Missile Turret
Tier 2
Ghost Academy
Ghost Academy
Ghost
Ghost
Factory
Factory
Hellion
Hellion
Siege Tank
Siege Tank
Tier 3
Armory
Armory
Thor
Thor
Starport
Starport
Viking
Viking
Medivac
Medivac
Banshee
Banshee
Raven
Raven
Fusion Core
Fusion Core
Battlecruiser
Battlecruiser

Zerg

This Tech Tree is based on the latest pre-beta information, it may still change considerably

Tier 1
Extractor
Extractor
Hatchery
Hatchery
Drone
Drone
Overlord
Overlord
Evolution Chamber
Evolution Chamber
Spawning Pool
Spawning Pool
Zergling
Zergling
Queen
Queen
Spine Crawler
Spine Crawler
Spore Crawler
Spore Crawler
Roach Warren
Roach Warren
Roach
Roach
Baneling Nest
Baneling Nest
Baneling
Baneling
Tier 2
Lair
Lair
Overseer
Overseer
Hydralisk Den
Hydralisk Den
Hydralisk
Hydralisk
Infestation Pit
Infestation Pit
Infestor
Infestor
Spire
Spire
Mutalisk
Mutalisk
Corruptor
Corruptor
Nydus Network
Nydus Network
Nydus Worm
Nydus Worm
Tier 3
Hive
Hive
Ultralisk Cavern
Ultralisk Cavern
Ultralisk
Ultralisk
Greater Spire
Greater Spire
Brood Lord
Brood Lord

Screenshots

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  • This page was last modified on 18 June 2010, at 22:13.
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