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Sunken Colony

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Sunken Colony
Race Zerg
Vitals
HP 300
Production
Minerals 50
Build time 20
Requires Spawning Pool
Hotkey U
Evolves from Creep Colony
Combat
Modifiers Heavy, Structure, Biological
Defense 2
Attack Subterranean Tentacle (SC1)

The Sunken Colony is the Zerg means of ground defense. Using deadly Subterranean Tentacles to suprise and puncture enemy ground based units, the Sunken Colony can quickly turn the tide of a battle. The best use of the Sunken Colony lies in building them in clusters and using them in conjunction with Spore Colonies since they have no detection abilities of their own and would be unable to defend against cloaked or burrowed units.

Contents

Weapons

Subterranean Tentacle (SC1) [edit]
Damage 40
Targets Ground
Range 7
Speed Slow

StarCraft 2

The Sunken Colony has been replaced by the somewhat similar Spine Crawler. This new defensive building has the ability to uproot and move arond the battlefield, making it very mobile compared to most static defense buildings. The Spine Crawler's attack also seems to be an above-ground version of the Sunken Colony's tentacles.


 
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StarCraft 1 Units


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  • This page was last modified on 26 April 2010, at 09:04.
  • This page has been accessed 911 times.