Wiki Active
Search

Sentry

From SC2Pod

Jump to: navigation, search
Sentry
Race Protoss
Vitals
Shield 40
HP 40
Energy 200
Production
Minerals 50
Gas 100
Build time 42
Psi 2
Produced by Gateway/Warp Gate
Requires Cybernetics Core
Hotkey E
Combat
Transport slots 2
Modifiers Light, Mechanical, Psionic
Defense 1 (+1)
Sight radius 10
Movement Normal (2.25)
Attack Disruption Beam

The Sentry is a hovering ground unit with a weak attack but powerful abilities.

In Starcraft: Brood War the Hallucination ability wasn't very useful but Blizzard has improved it in Starcraft 2. The energy cost has been reduced, the amount of fake units created has been increased, and more. The "fakes" don't do any damage to the enemy units but are useful to scare away your enemy, since the sight of a large force of protoss is very intimidating.

Contents

Weapons

Disruption Beam [edit]
Damage 6 (+1 per Ground Weapons level)
Targets Ground, Air
Range 5
Speed Slow (1)

Abilities

Force Field (F) [edit]
Effect Radius 1.5
Energy cost 50
Duration 15
Range 9
Used by Sentry
Creates a force field that ground units can not walk through. Destroyed by Massive ground units walking over it, and Vortex. Can be passed by Colossus hallucinations, but not destroyed. Burrowed units can travel under the force field.
Guardian Shield (G) [edit]
Effect Radius 4
Energy cost 75
Duration 15
Cooldown 15
Used by Sentry
Creates a radius 4 aura that reduces incoming ranged damage to friendly units (but not structures) by 2. There are restrictions though for the Hydralisk's Needle Spines and the Roach's Acid Saliva.
Hallucination (C) [edit]
Energy cost 100
Duration 60
Requires Hallucination Upgrade
Used by Sentry
Creates up to 4 hallucinations of a selected unit type. Hallucinations seem to be attacking but don't do any damage. They takes twice as much damage as normal and can not use special abilities. Detection reveals hallucinations to be fake.
More info...

Upgrades

Hallucination Upgrade (H) [edit]
Minerals 100
Gas 100
Time 80
Researched at Cybernetics Core
Affects Sentry
Unlocks the Hallucination ability in Sentrys.
Ground Weapons (G) [edit]
  Level 1 Level 2 Level 3
 
Minerals 100 175 250
Gas 100 175 250
Time 160 190 220
Requires Forge Twilight Council
Researched at Forge
Affects Archon, Colossus, Dark Templar, Immortal, Sentry, Stalker, Zealot
Increases attack damage for Protoss ground units.
Ground Armor (A) [edit]
  Level 1 Level 2 Level 3
 
Minerals 100 175 250
Gas 100 175 250
Time 160 190 220
Requires Forge Twilight Council
Researched at Forge
Affects Archon, Colossus, Dark Templar, High Templar, Immortal, Probe, Sentry, Stalker, Zealot
Increases armor defense for Protoss ground units by 1.
Plasma Shields (S) [edit]
  Level 1 Level 2 Level 3
 
Minerals 200 300 400
Gas 200 300 400
Time 160 190 220
Requires Forge Twilight Council
Researched at Forge
Affects All Protoss Units and Buildings
Increases shield defense for all Protoss units and buildings by 1.


History

The Sentry used to be called the Disruptor, and before that the Nullifier. Many people, including some at Blizzard, still accidentally called it the Nullifier, even up to the point it changed to Sentry. The Nullifier used to have an ability which would make caster units unable to use their abilities. This only applied to spells which required energy, not cooldown-only skills such as D-8 Charges, Blink, or Charge.

Screenshots

619.jpg 571.jpg 229.jpg


 
Terran Zerg Protoss
Heroes
Units
Buildings
Scrapped
StarCraft 1 Units


Personal tools
  • This page was last modified on 25 September 2010, at 13:16.
  • This page has been accessed 34,200 times.