From SC2Pod
|
| Race
| Terran
|
| HP
| 200
|
| Energy
| 200
|
| Minerals
| 100
|
| Gas
| 225
|
| Build time
| 80
|
| Supply
| 2
|
| Produced by
| Starport (SC1)
|
| Hotkey
| V
|
| Modifiers
| Mechanical
|
| Defense
| 1 (+1)
|
| Movement
| Fast
|
| Attack
| none
|
The Science Vessel is a flying detector unit that has no direct attacks but can use powerful abilities. It's diverse abilities make it a threat to both Protoss and Zerg enemies.
Lore
Many Colonies have placed Explorer Platforms at surgical points throughout the galaxy to further study anomalous phenomena, and the Corps' own Epsilon Squadron uses them extensively along Confederate borders for surveillance and study. Recently, as alien forces have begun to infringe upon Colonial space, Explorer Vessels and crew have been recalled to help with the research and production of new military weapons systems and technologies, as well as providing electronic warfare and combat support.
Abilities
| Defensive Matrix (SC1) [edit]
|
| Energy cost
| 100
|
| Used by | Science Vessel
|
| Gives 250 pt non-regenerating shield to target unit. After about 30 seconds, the effect wears off even if the shields haven't run out of HP.
|
| Irradiate [edit]
|
| Energy cost
| 75
|
| Requires
| Irradiate Upgrade
|
| Used by | Science Vessel
|
| Target unit becomes radioactive for 30 seconds. All organic air and ground units around the unit receive up to 250 hit points of damage including the affected unit itself.
|
Upgrades
StarCraft 2
The Science Vessel has not returned to Starcraft 2. The Raven is its nearest reincarnation, being a mechanical flying caster unit. Most of the Science Vessel's abilities have been redistributed to other units; the Ghost now has EMP.