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Science Facility

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Science Facility
Race Terran
Vitals
HP 850
Production
Minerals 100
Gas 150
Build time  ?
Requires Starport (SC1)
Hotkey I
Add-ons Covert Ops,Physics Lab
Combat
Modifiers Heavy, Structure, Mechanical
Defense 1

The Science Facility allows for the production of Science Vessels at the Starport. The Science Facility also has Research Upgrades for the Science Vessel's EMP Shockwave, Irradiate and Titan Reactor. It has two possible add-ons. The Covert Ops allows for the production of Ghosts and related upgrades. The Physics Lab allows for the production of Battlecruisers and related upgrades.

Contents

Research

EMP Shockwave (SC1) [edit]
Energy cost energy.gif 100
Requires EMP Shockwave Upgrade
Used by Science Vessel
Fires an EMP rocket, reducing all Protoss Shields and the Energy of any unit caught within the blast radius to 0.
Irradiate [edit]
Energy cost energy.gif 75
Requires Irradiate Upgrade
Used by Science Vessel
Target unit becomes radioactive for 30 seconds. All organic air and ground units around the unit receive up to 250 hit points of damage including the affected unit itself.
Titan Reactor (SC1) [edit]
Minerals minerals.gif 150
Gas gas.gif 150
Time buildtime.gif ?
Researched at Science Facility
Affects Science Vessel
Increases Science Vessel energy capacity by 50.

StarCraft 2

The Science Facility has been removed from the game in StarCraft 2. Its functions have been split up between several new buildings. The Fusion Core now unlocks Battlecruisers and researches upgrades for the Raven (the most similar unit to the Science Vessel). The Ghost Academy now unlocks Ghosts and researches their abilities and upgrades.


 
Terran Zerg Protoss
Heroes
Units
Buildings
Scrapped
StarCraft 1 Units


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  • This page was last modified on 19 June 2009, at 05:27.
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