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Phoenix

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Phoenix
Race Protoss
Vitals
Shield 60
HP 120
Energy 200
Production
Minerals minerals.gif 150
Gas gas.gif 100
Build time buildtime.gif 45
Psi psi.gif 2
Produced by Stargate
Hotkey X
Combat
Modifiers Mechanical
Armor type Light
Defense 0 (+1)
Movement Fast
Attack Ion Cannons

Contents

Lore

Phoenix Concept Art by Samwise
The phoenix is a swift and deadly spacecraft that is rapidly replacing the older scouts and corsairs in the role of fighter for the protoss. Phoenix patrols are a common sight on the outer rim of protoss territory, where they sweep deep space for alien threats. The twin ion blaster armament of a phoenix is highly suited to air-to-air combat and can also be used for strafing light ground targets.

Sophisticated and lethal as the phoenix may be, all too often a patrol squadron will find itself heavily outnumbered by zerg or terran enemies. To overcome this weakness, phoenix pilots have developed a dangerous counter-ploy. A phoenix pilot can unleash a short-lived storm of destruction by overloading its warp field through the ship's ion blasters.

The area-effect discharge is devastating and can destroy a large number of enemies at once, but it comes at a price: in the aftermath the phoenix is left temporarily powerless and crippled. Wary foes have learned to flee a phoenix overload and return moments later to destroy the helpless craft. In turn phoenix pilots have begun to use staggered discharges to catch their enemies in a web of destruction.

These desperate tactics are frowned upon by protoss commanders, but have become tacitly accepted as a necessity in the desperate times facing the protoss. Through extraordinary dedication and bravery, these daring pilots have done much to even the odds.

Weapons

Ion Cannons [edit]
Attacks 2
Damage 5
Bonus damage +5 vs Light
Targets Air
Upgrade (+1) each Air Weapons level
Range 4
Speed Normal

Abilities

Graviton Beam (G) [edit]
Energy cost energy.gif 50
Duration buildtime.gif 10
Range  ?
Used by Phoenix
Lifts up a target non-massive ground unit, disabling it and making it targeted as an air unit. Channeled ability, lasting up to 10 seconds. Will not regenerate energy while channeling.

Upgrades

Air Weapons (E) [edit]
  Level 1 Level 2 Level 3
Minerals minerals.gif 100 minerals.gif 175 minerals.gif 250
Gas gas.gif 100 gas.gif 175 gas.gif 250
Time buildtime.gif 160 buildtime.gif 190 buildtime.gif 220
Requires Cybernetics Core Fleet Beacon
Researched at Cybernetics Core
Affects Interceptor, Mothership, Phoenix, Void Ray
Increases attack damage for Protoss air units.
Air Armor (A) [edit]
  Level 1 Level 2 Level 3
Minerals minerals.gif 150 minerals.gif 225 minerals.gif 300
Gas gas.gif 150 gas.gif 225 gas.gif 300
Time buildtime.gif 160 buildtime.gif 190 buildtime.gif 220
Requires Cybernetics Core Fleet Beacon
Researched at Cybernetics Core
Affects Carrier, Interceptor, Mothership, Observer, Phoenix, Void Ray, Warp Prism
Increases armor defense for Protoss air units.
Plasma Shields (S) [edit]
  Level 1 Level 2 Level 3
Minerals minerals.gif 200 minerals.gif 300 minerals.gif 400
Gas gas.gif 200 gas.gif 300 gas.gif 400
Time buildtime.gif 160 buildtime.gif 190 buildtime.gif 220
Requires Forge Twilight Council
Researched at Forge
Affects All Protoss Units and Buildings
Increases shield defense for all Protoss units and buildings.


Concept Art

96.jpg

Screenshots

21.jpg 34.jpg 256.jpg


 
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  • This page was last modified on 26 February 2010, at 03:02.
  • This page has been accessed 10,034 times.