From SC2Pod
|
| Race
| Protoss
|
| Shield
| 60
|
| HP
| 120
|
| Energy
| 200
|
| Minerals
| 150
|
| Gas
| 100
|
| Build time
| 35
|
| Psi
| 2
|
| Produced by
| Stargate
|
| Hotkey
| X
|
| Modifiers
| Light, Mechanical
|
| Defense
| 0 (+1)
|
| Sight radius
| 10
|
| Movement
| Very Fast (4.25)
|
| Attack
| Ion Cannons
|
The Phoenix is a Protoss air unit that attacks other air units. It can fire while moving.
Lore
The phoenix is a swift and deadly spacecraft that is rapidly replacing the older scouts and corsairs in the role of fighter for the protoss. Phoenix patrols are a common sight on the outer rim of protoss territory, where they sweep deep space for alien threats. The twin ion blaster armament of a phoenix is highly suited to air-to-air combat and can also be used for strafing light ground targets.
Sophisticated and lethal as the phoenix may be, all too often a patrol squadron will find itself heavily outnumbered by zerg or terran enemies. To overcome this weakness, phoenix pilots have developed a dangerous counter-ploy. A phoenix pilot can unleash a short-lived storm of destruction by overloading its warp field through the ship's ion blasters.
The area-effect discharge is devastating and can destroy a large number of enemies at once, but it comes at a price: in the aftermath the phoenix is left temporarily powerless and crippled. Wary foes have learned to flee a phoenix overload and return moments later to destroy the helpless craft. In turn phoenix pilots have begun to use staggered discharges to catch their enemies in a web of destruction.
These desperate tactics are frowned upon by protoss commanders, but have become tacitly accepted as a necessity in the desperate times facing the protoss. Through extraordinary dedication and bravery, these daring pilots have done much to even the odds.
Weapons
Abilities
| Graviton Beam (G) [edit]
|
| Targets
| Ground
|
| Energy cost
| 50
|
| Duration
| 10
|
| Range
| 4
|
| Used by | Phoenix
|
| Lifts up a target non-massive ground unit, disabling its attack and abilities and making it targeted as an air unit. Halts morphing progression (Archonwarp, Larva/Baneling/Infested Terran Cocoon). Channeled ability, lasting up to 10 seconds. Will not regenerate energy while channeling.
|
Upgrades
Concept Art
Screenshots