From SC2Pod
|
| Race
| Protoss
|
| Shield
| 350
|
| HP
| 350
|
| Energy
| 200
|
| Minerals
| 400
|
| Gas
| 400
|
| Build time
| 160
|
| Psi
| 8
|
| Produced by
| Nexus
|
| Requires
| Fleet Beacon
|
| Hotkey
| M
|
| Modifiers
| Mechanical, Psionic, Massive
|
| Defense
| 2 (+1)
|
| Sight radius
| 14
|
| Movement
| Very Slow (1.4062)
|
| Attack
| Purifier Beams
|
The Mothership is a supporting, defensive Protoss air unit. There is a limit of one living Mothership per Protoss player.src
In January 2010, Blizzard released "Mothership", a short story by Brian T. Kindregan. It includes a short video showing the Mothership in-game. "Here" is the story on the wiki.
Lore
Protoss motherships are mighty vessels that were constructed centuries ago during the golden age of protoss expansion. They were intended to act as primary command ships to lead vast armadas of protoss explorers into the darkness of deep space and bring them safely home again. Those days are long gone, and the surviving motherships later became holy shrines to the protoss, representing an honored way of life and a part of the proud history of the protoss race.
At the heart of each mothership is a huge khaydarin crystal infused with an incredible amount of psionic energy. By tapping into this energy, a mothership can warp or crack the very fabric of space and time itself. The devastating power of a mothership can wipe out squadrons of enemy ships in the blink of an eye or lay waste to entire planets. As the golden age reached its apogee, the motherships were left in place as titanic monuments at the farthest reaches of protoss exploration. It was believed that their like would not be needed again.
After the loss of Aiur, however, the motherships were called back into service from the far corners of the galaxy. Now they are crewed not with mystics and historians, but with warriors. The oldest and most powerful weapons of the protoss have been awakened and are prepared to burn the galaxy to avenge the loss of the protoss homeworld.
Weapons
Abilities
| Vortex (V) [edit]
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| Targets
| Ground, Air
|
| Effect Radius
| 2.5
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| Energy cost
| 100
|
| Duration
| 20
|
| Range
| 9
|
| Used by | Mothership
|
Incapacitates enemy and friendly units (but not structures) in the target area except for the casting Mothership. Units under the effect of the Vortex (and 1.5 seconds after leaving the Vortex) are un-targetable and immune to damage. More info...
|
| Mass Recall (R) [edit]
|
| Targets
| Ground, Air
|
| Effect Radius
| 6.5
|
| Energy cost
| 100
|
| Range
| Unlimited
|
| Used by | Mothership
|
| Teleports all units owned by the player (but not units of teammates) in the target area to the Mothership.
|
| Cloaking Field [edit] (passive)
|
| Effect Radius
| 5 (from end of unit)
|
| Used by | Mothership
|
| Cloaks all nearby friendly units and buildings.
|
Upgrades
Concept Art
Screenshots