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Mothership

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Mothership
Race Protoss
Vitals
Shield 350
HP 350
Energy 200
Production
Minerals 400
Gas 400
Build time 160
Psi 8
Produced by Nexus
Requires Fleet Beacon
Hotkey M
Combat
Modifiers Mechanical, Psionic, Massive
Defense 2 (+1)
Sight radius 14
Movement Very Slow (1.4062)
Attack Purifier Beams

The Mothership is a supporting, defensive Protoss air unit. There is a limit of one living Mothership per Protoss player.src

In January 2010, Blizzard released "Mothership", a short story by Brian T. Kindregan. It includes a short video showing the Mothership in-game. "Here" is the story on the wiki.

Contents

Lore

Unit Portrait

Protoss motherships are mighty vessels that were constructed centuries ago during the golden age of protoss expansion. They were intended to act as primary command ships to lead vast armadas of protoss explorers into the darkness of deep space and bring them safely home again. Those days are long gone, and the surviving motherships later became holy shrines to the protoss, representing an honored way of life and a part of the proud history of the protoss race.

At the heart of each mothership is a huge khaydarin crystal infused with an incredible amount of psionic energy. By tapping into this energy, a mothership can warp or crack the very fabric of space and time itself. The devastating power of a mothership can wipe out squadrons of enemy ships in the blink of an eye or lay waste to entire planets. As the golden age reached its apogee, the motherships were left in place as titanic monuments at the farthest reaches of protoss exploration. It was believed that their like would not be needed again.

After the loss of Aiur, however, the motherships were called back into service from the far corners of the galaxy. Now they are crewed not with mystics and historians, but with warriors. The oldest and most powerful weapons of the protoss have been awakened and are prepared to burn the galaxy to avenge the loss of the protoss homeworld.

Weapons

Purifier Beams [edit]
Attacks 6
Damage 6 (+1 per Air Weapons level)
Targets Ground, Air
Range 7
Speed Very Slow (2.21)

Abilities

Vortex (V) [edit]
Targets Ground, Air
Effect Radius 2.5
Energy cost 100
Duration 20
Range 9
Used by Mothership
Incapacitates enemy and friendly units (but not structures) in the target area except for the casting Mothership. Units under the effect of the Vortex (and 1.5 seconds after leaving the Vortex) are un-targetable and immune to damage.
More info...
Mass Recall (R) [edit]
Targets Ground, Air
Effect Radius 6.5
Energy cost 100
Range Unlimited
Used by Mothership
Teleports all units owned by the player (but not units of teammates) in the target area to the Mothership.
Cloaking Field [edit] (passive)
Effect Radius 5 (from end of unit)
Used by Mothership
Cloaks all nearby friendly units and buildings.

Upgrades

Air Weapons (E) [edit]
  Level 1 Level 2 Level 3
 
Minerals 100 175 250
Gas 100 175 250
Time 160 190 220
Requires Cybernetics Core Fleet Beacon
Researched at Cybernetics Core
Affects Interceptor, Mothership, Phoenix, Void Ray
Increases attack damage for Protoss air units.
Air Armor (A) [edit]
  Level 1 Level 2 Level 3
 
Minerals 150 225 300
Gas 150 225 300
Time 160 190 220
Requires Cybernetics Core Fleet Beacon
Researched at Cybernetics Core
Affects Carrier, Interceptor, Mothership, Observer, Phoenix, Void Ray, Warp Prism
Increases armor defense for Protoss air units by 1.
Plasma Shields (S) [edit]
  Level 1 Level 2 Level 3
 
Minerals 200 300 400
Gas 200 300 400
Time 160 190 220
Requires Forge Twilight Council
Researched at Forge
Affects All Protoss Units and Buildings
Increases shield defense for all Protoss units and buildings by 1.


Concept Art

956.jpg 127.jpg

Screenshots

14.jpg 65.jpg 66.jpg


 
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  • This page was last modified on 26 March 2011, at 23:57.
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