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High Templar

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High Templar
Race Protoss
Vitals
Shield 40
HP 40
Energy 200
Production
Minerals minerals.gif 50
Gas gas.gif 150
Build time buildtime.gif 55
Psi psi.gif 2
Produced by Gateway/Warp Gate
Requires Templar Archives
Hotkey T
Combat
Transport slots 2
Modifiers Biological, Psionic
Defense 0 (+1)
Movement Normal

The High Templar are powerful spellcasters and can merge to become Archons.

Contents

Lore

The High Templar are seasoned, veteran warriors of the Protoss armies that have walked far down the path of Khala. Those who choose to accept the mantle of the High Templar set aside the frenzied rage of the Zealot, and instead use their highly potent Psionic abilities to bolster the warriors of Aiur. The sight of enemy forces being torn apart by a Psionic Storm or wasting their firepower on projected Hallucinations is proof enough of the battlefield superiority that the High Templar can give to the Protoss.

Although High Templar are powerless when it comes to physical attacks, their special abilities -- as well as their potential to sacrifice themselves to form mighty Archons -- make them a threat that cannot be ignored.

Abilities

Psionic Storm (T) [edit]
Damage 80 (in intervals)
Energy cost energy.gif 75
Duration buildtime.gif 4
Cooldown buildtime.gif 3
Range  ?
Requires Psionic Storm Upgrade
Used by High Templar
Creates a storm of psionic energy that causes high damage in the target area. Multiple overlapping Psi Storms will not cause additional damage. Hallucinations are instantly destroyed by a Psi Storm.
Feedback (F) [edit]
Damage 1 per energy point drained
Energy cost energy.gif 50
Range  ?
Used by High Templar
Purges all energy from the target. Deals 1 damage per point of energy.
Archon Warp (C) [edit]
Cast time buildtime.gif 17
Used by Dark Templar, High Templar
Merges two Templar (Dark and/or High) into an Archon.

Upgrades

Psionic Storm Upgrade (T) [edit]
Minerals minerals.gif 200
Gas gas.gif 200
Time buildtime.gif 110
Researched at Templar Archives
Affects High Templar
Enables Psionic Storm in all High Templar.
Khaydarin Amulet (K) [edit]
Minerals minerals.gif 150
Gas gas.gif 150
Time buildtime.gif 110
Researched at Templar Archives
Affects High Templar
Increases the starting energy of High Templar by 25.
Ground Armor (A) [edit]
  Level 1 Level 2 Level 3
Minerals minerals.gif 100 minerals.gif 175 minerals.gif 250
Gas gas.gif 100 gas.gif 175 gas.gif 250
Time buildtime.gif 160 buildtime.gif 190 buildtime.gif 220
Requires Forge Twilight Council
Researched at Forge
Affects Archon, Colossus, Dark Templar, High Templar, Immortal, Probe, Sentry, Stalker, Zealot
Increases armor defense for Protoss ground units.
Plasma Shields (S) [edit]
  Level 1 Level 2 Level 3
Minerals minerals.gif 200 minerals.gif 300 minerals.gif 400
Gas gas.gif 200 gas.gif 300 gas.gif 400
Time buildtime.gif 160 buildtime.gif 190 buildtime.gif 220
Requires Forge Twilight Council
Researched at Forge
Affects All Protoss Units and Buildings
Increases shield defense for all Protoss units and buildings.


Screenshots

304.jpg 229.jpg


 
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  • This page was last modified on 7 March 2010, at 18:38.
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