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High Templar

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High Templar
Race Protoss
Vitals
Shield 40
HP 40
Energy 200
Production
Minerals 50
Gas 150
Build time 55
Psi 2
Produced by Gateway/Warp Gate
Requires Templar Archives
Hotkey T
Combat
Transport slots 2
Modifiers Light, Biological, Psionic
Defense 0 (+1)
Sight radius 10
Movement Slow (1.875)

The High Templar are powerful spellcasters and can merge to become Archons.

Contents

Lore

Unit Portrait

The High Templar are seasoned, veteran warriors of the Protoss armies that have walked far down the path of Khala. Those who choose to accept the mantle of the High Templar set aside the frenzied rage of the Zealot, and instead use their highly potent Psionic abilities to bolster the warriors of Aiur. The sight of enemy forces being torn apart by a Psionic Storm or wasting their firepower on projected Hallucinations is proof enough of the battlefield superiority that the High Templar can give to the Protoss.

Although High Templar are powerless when it comes to physical attacks, their special abilities -- as well as their potential to sacrifice themselves to form mighty Archons -- make them a threat that cannot be ignored.

Abilities

Psionic Storm (T) [edit]
Damage 80 (10 / 0.5 sec.) (ignoring armor)
Targets Ground, Air
Effect Radius 1.5 (100%)
Energy cost 75
Duration 4
Cooldown 2
Range 9
Requires Psionic Storm Upgrade
Used by High Templar
Creates a storm of psionic energy that inflicts damage to units in the target area. Multiple overlapping Psi Storms will not cause additional damage. Will damage cloaked, burrowed and friendly units. Will not damage structures.
Feedback (F) [edit]
Damage 1 per energy point drained (ignoring armor)
Targets Ground, Air
Energy cost 50
Range 9
Used by High Templar
Immediately purges all energy from the target. Deals 1 damage per point of energy. Cannot be cast on Nexus or Orbital Command.
Archon Warp (C) [edit]
Cast time 12
Used by Dark Templar, High Templar
Merges two Templar (Dark and/or High) into an Archon.

Upgrades

Psionic Storm Upgrade (T) [edit]
Minerals 200
Gas 200
Time 110
Researched at Templar Archives
Affects High Templar
Enables Psionic Storm in all High Templar.
Ground Armor (A) [edit]
  Level 1 Level 2 Level 3
 
Minerals 100 175 250
Gas 100 175 250
Time 160 190 220
Requires Forge Twilight Council
Researched at Forge
Affects Archon, Colossus, Dark Templar, High Templar, Immortal, Probe, Sentry, Stalker, Zealot
Increases armor defense for Protoss ground units by 1.
Plasma Shields (S) [edit]
  Level 1 Level 2 Level 3
 
Minerals 200 300 400
Gas 200 300 400
Time 160 190 220
Requires Forge Twilight Council
Researched at Forge
Affects All Protoss Units and Buildings
Increases shield defense for all Protoss units and buildings by 1.


Screenshots

304.jpg 229.jpg


 
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  • This page was last modified on 26 March 2011, at 23:41.
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