From SC2Pod
|
| Race
| Zerg
|
| HP
| 1500
|
| Minerals
| 300
|
| Provides
| 2
|
| Build time
| 100
|
| Built by
| Drone
|
| Hotkey
| H
|
| Evolves into
| Lair
|
| Produces
| Larva, Queen
|
| Modifiers
| Armored, Structure, Biological
|
| Defense
| 1
|
| Sight radius
| 10
|
The Hatchery is the main Zerg building and is central to the base as it is required for all Zerg buildings except other Hatcheries. It produces Creep in an area around it, Larva to be morphed into units, and can build the Queen, a defensive unit. One Larva is released every
15, unless there are already three or more Larva present at the Hatchery. Hatcheries can set two separate rally points: one for Drones and another for the other units.
Hatcheries can support a maximum of 19 Larva with consecutive Spawn Larva use.
Produces
Research
| Pneumatized Carapace (P) [edit]
|
| Minerals | 100
|
| Gas | 100
|
| Time | 60
|
| Requires
| Lair/Hive
|
| Researched at | Hatchery/Lair/Hive
|
| Affects | Overlord, Overseer
|
| Increases the movement speed of Overlords and Overseers. Overlords gain 1.4062, making them Slow (1.875), and Overseers gain 0.875, making them Fast (2.75).
|
Screenshots