Wiki Active
Search

Defiler

From SC2Pod

Jump to: navigation, search
Defiler
Race Zerg
Vitals
HP 80
Energy 200
Production
Minerals 50
Gas 150
Build time 50
Requires Defiler Mound
Hotkey F
Mutates from Larva
Combat
Modifiers Biological
Defense 1
Movement Normal

The Defiler is a powerful casting unit that specializes in creating biochemical toxins and viruses. It has no direct attack and is relatively weak, but its abilities allow it to cause great damage, defend friendly armies, and even consume its allies to restore energy.

Contents

Lore

Defiler Portrait
Defilers are the perfect example of the fanatic and sadistic nature of the Zerg. Like the Larvae, the Defiler carries within it the genetic code of every other Zerg breed, but it does not produce them. To the contrary, the Defiler uses these genetic matrices to produce cancer-like toxins which have dramatic and deadly effects. The Defiler

prefers to avoid direct combat, relishing instead in the use of its unique bio-chemical abilities.

The body of a Defiler is covered with a countless number of smaller creatures that feed off each other. By spontaneously launching a number of these creatures into the fray, the Defiler can create a thick cloud of living insects to distract the Swarm’s enemies and provide cover for other Breeds.

As the only breed in the Swarm to show tendencies of cannibalism, the Defiler sometimes feeds off of its own species to regain lost energy. While this practice is particularly repulsive to most civilized species in the galaxy, it has proven to be an effective, if unsavory, tactic.

Abilities

Dark Swarm (SC1) [edit]
Energy cost energy.gif 100
Duration buildtime.gif ?
Range 9
Used by Defiler
Creates a thick cloud of living insects that prevent any units outside from accurately targeting any units within the cloud.
Plague (SC1) [edit]
Damage 300 maximum (25 per second)
Energy cost energy.gif 150
Duration buildtime.gif 12
Range 9
Requires Plague Upgrade (SC1)
Used by Defiler
Deals damage each second to enemy units in an area but can only reduce the unit to 1 HP.
Consume [edit]
Energy cost energy.gif +50
Range 1
Requires Consume Upgrade
Used by Defiler
Consumes an allied unit and grants the Defiler 50 energy.
Burrow (SC1) [edit]
Requires Burrow Upgrade
Used by Defiler, Drone (SC1), Hydralisk (SC1), Zergling (SC1)
Conceals the unit underground, making it invisible, immobile, and unable to attack.

Upgrades

Plague Upgrade (SC1) [edit]
Minerals minerals.gif 200
Gas gas.gif 200
Time buildtime.gif ?
Researched at Defiler Mound
Affects Defiler
Enables the Plague ability for the Defiler.
Consume Upgrade [edit]
Minerals minerals.gif 100
Gas gas.gif 100
Time buildtime.gif ?
Researched at Defiler Mound
Affects Defiler
Enables the Consume ability for the Defiler.
Metasynaptic Node [edit]
Minerals minerals.gif 150
Gas gas.gif 150
Time buildtime.gif ?
Researched at Defiler Mound
Affects Defiler
Increases Defiler maximum energy by 50.
Burrow (SC1) [edit]
Requires Burrow Upgrade
Used by Defiler, Drone (SC1), Hydralisk (SC1), Zergling (SC1)
Conceals the unit underground, making it invisible, immobile, and unable to attack.
Carapace (SC1) [edit]
  Level 1 Level 2 Level 3
Minerals minerals.gif 150 minerals.gif 225 minerals.gif 300
Gas gas.gif 150 gas.gif 225 gas.gif 300
Time buildtime.gif ? buildtime.gif ? buildtime.gif ?
Researched at Evolution Chamber
Affects Broodling (SC1), Defiler, Drone (SC1), Hydralisk (SC1), Infested Terran (SC1), Larva (SC1), Lurker (SC1), Ultralisk (SC1), Zergling (SC1)
Increases defense for Zerg ground units.


StarCraft 2

The Defiler is one of the few Zerg units to not return in the sequel. It's nearest replacement is the Infestor, which can move and cast spells while burrowed, and has a similar Plague ability.


 
Terran Zerg Protoss
Heroes
Units
Buildings
Scrapped
StarCraft 1 Units


Personal tools
  • This page was last modified on 31 December 2009, at 16:47.
  • This page has been accessed 13,723 times.