From SC2Pod
|
| Race
| Zerg
|
| HP
| 80
|
| Energy
| 200
|
| Minerals
| 50
|
| Gas
| 150
|
| Build time
| 50
|
| Requires
| Defiler Mound
|
| Hotkey
| F
|
| Mutates from
| Larva
|
| Modifiers
| Biological
|
| Defense
| 1
|
| Movement
| Normal
|
The Defiler is a powerful casting unit that specializes in creating biochemical toxins and viruses. It has no direct attack and is relatively weak, but its abilities allow it to cause great damage, defend friendly armies, and even consume its allies to restore energy.
Lore
Defilers are the perfect example of the fanatic and sadistic nature of the Zerg. Like the Larvae, the Defiler carries within it the genetic code of every other Zerg breed, but it does not produce them. To the contrary, the Defiler uses these genetic matrices to produce cancer-like toxins which have dramatic and deadly effects. The Defiler
prefers to avoid direct combat, relishing instead in the use of its unique bio-chemical abilities.
The body of a Defiler is covered with a countless number of smaller creatures that feed off each other. By spontaneously launching a
number of these creatures into the fray, the Defiler can create a thick cloud of living insects to distract the Swarm’s enemies and provide cover for other Breeds.
As the only breed in the Swarm to show tendencies of cannibalism, the Defiler sometimes feeds off of its own species to regain lost energy. While this practice is particularly repulsive to most civilized species in the galaxy, it has proven to be an effective, if unsavory,
tactic.
Abilities
| Dark Swarm (SC1) [edit]
|
| Energy cost
| 100
|
| Duration
| ?
|
| Range
| 9
|
| Used by | Defiler
|
| Creates a thick cloud of living insects that prevent any units outside from accurately targeting any units within the cloud.
|
| Plague (SC1) [edit]
|
| Damage
| 300 maximum (25 per second)
|
| Energy cost
| 150
|
| Duration
| 12
|
| Range
| 9
|
| Requires
| Plague Upgrade (SC1)
|
| Used by | Defiler
|
| Deals damage each second to enemy units in an area but can only reduce the unit to 1 HP.
|
| Consume [edit]
|
| Energy cost
| +50
|
| Range
| 1
|
| Requires
| Consume Upgrade
|
| Used by | Defiler
|
| Consumes an allied unit and grants the Defiler 50 energy.
|
Upgrades
StarCraft 2
The Defiler is one of the few Zerg units to not return in the sequel. It's nearest replacement is the Infestor, which can move and cast spells while burrowed, and has a similar Plague ability.