From SC2Pod
The Corruptor is the Zerg's anti-air unit. It has an ability to increase the damage taken to a unit.
Mutates into
Weapons
Abilities
| Corruption (C) [edit]
|
| Damage
| +20%
|
| Targets
| Ground, Air
|
| Duration
| 30
|
| Cooldown
| 45 (starts with cooldown expired)
|
| Range
| 6
|
| Used by | Corruptor
|
| Covers the target unit in acidic spores, increasing damage taken by 20% for 30 seconds.
|
Upgrades
History
The Corruptor used to turn enemies it killed into immobile turrets temporarily. If a unit it had recently attacked died, it would temporarily become an immobile turret, attacking for the Corruptor. This could allow Corruptors to turn the tide in their favor quickly, since every enemy death becomes another unit for the Zerg. Dustin indicated that they would either tweak this mechanic or have it replaced, since players tended to just ignore the "turrets".src
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