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Changeling - SC2Pod StarCraft 2 Wiki
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Changeling

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Changeling
Race Zerg
Vitals
HP 5
Production
Energy 50
Duration 150
Produced by Overseer
Hotkey C
Combat
Modifiers Light, Biological
Defense 0
Sight radius 8 (9 when morphed into Marine or Zealot)
Movement Normal (2.25), Fast (2.9531) if a Zergling
Movement (Creep) +30% if a Zergling (Fast, 3.83903)
Unit Portrait

The Changeling is a scout unit that permanently disguises itself as an enemy unit when it gets near an enemy . Once a Changeling has disguised itself, it can not go back to the Changeling model or disguise itself as a different player's unit. Disguised changelings are not automatically targeted by enemies. Changelings can not be loaded into transports. Cavez described it in detail as follows.

After a question regarding the visuals, specifically the Marine's shields, Cydra found out that the Changeling will take the appearance of the upgrades of the unit it disguises, such as the Marine's shields, but not effects from them, such as the Zealot's extra speed from Charge.src

In the latest Blizzcon 09 build, the Changeling received new visuals, but a huge health decrease in the process.

In November 2009, Blizzard released "Changeling", a short story by James Waugh. It includes a short video showing the Changeling in-game.

Contents

Abilities

Disguise [edit] (passive)
Cast time 1
Range 12
Used by Changeling
Automatically and permanently disguises the Changeling as the enemy's base unit (Marine, Zealot, or Zergling).
More info...

Upgrades

Ground Carapace (C) [edit]
  Level 1 Level 2 Level 3
 
Minerals 150 225 300
Gas 150 225 300
Time 160 190 220
Requires Hatchery Lair Hive
Researched at Evolution Chamber
Affects Baneling, Broodling, Changeling, Drone, Hydralisk, Infested Terran, Infestor, Queen, Roach, Ultralisk, Zergling
Increases defense for Zerg ground units by 1.


Concept Art

921.jpg


 
Terran Zerg Protoss
Heroes
Units
Buildings
Scrapped
StarCraft 1 Units


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  • This page was last modified on 26 September 2010, at 14:22.
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