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Baneling

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Baneling
Race Zerg
Vitals
HP 30
Production
Minerals 25
Gas 25
Build time 20
Control 0.5
Requires Baneling Nest
Hotkey E
Mutates from Zergling
Combat
Transport slots 2
Modifiers Biological
Defense 0
Sight radius 8 (8 burrowed)
Movement Normal (2.5)
Movement (Creep) +30%, Fast (3.25)
Attack Volatile Burst

The Baneling is a small suicidal creature which morphs from the Zergling. Filled with explosive chemicals and corrosive acids, it is the perfect weapon against massed ground targets. The Baneling can be detonated on command, even while Burrowed. On March 5, 2010, Blizzard released "Broken Wide", a short story by Cameron Dayton featuring the Baneling.

Contents

Lore

Baneling's Portrait
The baneling is a creature so bloated with fluid-filled sacs that it can barely walk; instead, it moves itself by tucking into a tight ball and rolling. However, this ungainly appearance belies the fact that the baneling is an extremely dangerous organism, one of several new zerg specialists recently seen on the battlefield.

When a baneling gets close enough to an enemy, the creature triggers a reaction within its volatile chemical payload that causes it to explode with devastating force and shower the immediate surroundings with searing acid. The baneling is destroyed in the explosion, which is very likely to inflict a huge amount of damage.

These living bombs are highly effective against both structures and ground forces; in fact, a clutch of them is capable of wiping out a group of vehicles and infantry in the blink of an eye. The banelings' lethality is further enhanced by the zerg predilection for burrowing. An apparently safe area can soon turn into a deathtrap as these monstrosities emerge and roll into the midst of their foes, giving them virtually no time to react.

At first the baneling was identified as an unstable zerg mutation of an unspecified genus. Subsequent observations have revealed it to be a morph of the zergling, the most numerous zerg subtype. Zerglings have been seen entering a brief chrysalis phase before emerging in their new form. This alarming development has demonstrated the advanced ability of the zerg queens to manipulate their offspring. Although the baneling is chemically volatile and unstable enough to explode at any time, the queens have engineered a morph that can contain its energies until just the right moment. By creating the baneling out of the most basic of zerg fighters, the queens have also ensured that an inexhaustible supply of raw materials is available for the task.

Terran commanders now train their troops to watch for these abominations. In the meantime, scientists are desperately trying to develop chemical rounds that will cause banelings to detonate before they reach terran lines.

Weapons

Volatile Burst [edit]
Damage 20 (+2 per Melee Attacks level)
  vs Light 35 (+4 per Melee Attacks level)
  vs Buildings 80 (+5 per Melee Attacks level)
Splash Radius 2.2 (100%)
Targets Ground
Range Melee
Speed Fast
The Baneling explodes, damaging all nearby enemy units and buildings. Also explodes when it's killed. Will hurt cloaked/burrowed units. Will only automatically target buildings if Attack Structure is on autocast.

Abilities

Attack Structure (C) [edit] (autocast)
Used by Baneling
Deals 80 damage to structures.
Explode (X) [edit]
Used by Baneling
The Baneling detonates where it is standing, damaging nearby enemy units and structures with his Volatile Burst. Can be cast burrowed.
Burrow (R) [edit]
Cast time about 1
Requires Burrow Upgrade
Used by Baneling, Drone, Hydralisk, Infested Terran, Queen, Roach, Ultralisk, Zergling
Conceals the unit underground, making it invisible, immobile and unable to attack. Also reduces its sight range by half except for the Baneling and Infestor. Unburrow can be autocast for all units except the Drone and Infestor.

Upgrades

Centrifugal Hooks (C) [edit]
Minerals 150
Gas 150
Time 110
Researched at Baneling Nest
Affects Baneling
Increases the movement speed of Banelings by 0.4531, to Fast (2.9531). Makes the Banelings roll instead of walk.
Burrow Upgrade (B) [edit]
Minerals 100
Gas 100
Time 100
Requires Lair/Hive
Researched at Hatchery/Lair/Hive
Affects Baneling, Drone, Hydralisk, Infested Terran, Infestor, Queen, Roach, Ultralisk, Zergling
Enables all Zerg ground units to burrow.
Melee Attacks (M) [edit]
  Level 1 Level 2 Level 3
 
Minerals 100 150 200
Gas 100 150 200
Time 160 190 220
Requires Hatchery Lair Hive
Researched at Evolution Chamber
Affects Baneling, Broodling, Ultralisk, Zergling
Increases attack damage for Zerg melee units.
Ground Carapace (C) [edit]
  Level 1 Level 2 Level 3
 
Minerals 150 225 300
Gas 150 225 300
Time 160 190 220
Requires Hatchery Lair Hive
Researched at Evolution Chamber
Affects Baneling, Broodling, Changeling, Drone, Hydralisk, Infested Terran, Infestor, Queen, Roach, Ultralisk, Zergling
Increases defense for Zerg ground units by 1.


History

Banelings used to always roll, but now walk instead until its speed upgrade is researched.

Art and Renders

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Screenshots

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Older Screenshots

 
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  • This page was last modified on 26 September 2010, at 14:30.
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