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StarCraft 2 Tech Trees1 year 1 week ago
by shadowie
Image

Tomer, a very appreciated member of SC2Pod, has with his superhuman wiki table skills created clickable tech trees for all races! No longer do you have to manually type building and unit names while strategizing, go check it out now!

22 comments

1 year 1 week ago

#1 PiF Bulgaria(bg)

 
Good job Tomer, really makes things easier :P
1 year 1 week ago

#2 Sixen United States(us)

 
Very, very, very nice job Tomer.
1 year 1 week ago

#3 Brandonsc2 United States(us)

 
Sweet and it looks very high tech. I like how their all the new building/unit models as well.
1 year 1 week ago

#4 iMp-Grast Bulgaria(bg)

 
wow nice post ~ ;
1 year 1 week ago

#5 aston United Kingdom(uk)

 
Awesome!
1 year 1 week ago

#6 Khalleb Canada(ca)

 
ur so good tomer 5 star ^^
1 year 1 week ago

#7 trevorhatley United States(us)

 
i say it acceptable....lol jk tomer good job
1 year 1 week ago

#8 Tiger0211 United States(us)

 
They look great, my only question is how hard they'll be to keep up-to-date. Since Tomer's the one that put them together, I guess he'll have to be the one to edit them as well. (at least until I learn enough about wiki tables to make sense of it all :P )
1 year 1 week ago

#9 kraken1001 Bolivia(bo)

 
well done tomer......ahhh fantastic job....definitely invest your time wisely :worship:
1 year 1 week ago

#10 Zerg_slayer United States(us)

 
Props on the new tech tree! :worship:
1 year 1 week ago

#11 Tomer Canada(ca)

 
Tiger0211 wrote:They look great, my only question is how hard they'll be to keep up-to-date.

They're not too hard to figure out, you'll have no problems :D . The real issue is that the tables aren't very flexible. If it's a small change like which building unlocks a particular unit, it's no problem. But if it's a Tier change or something like that, it'll be a bit trickier. I'm hoping that there are only minor changes from here to the Beta and from there to final release (but knowing Blizzard, I'm not holding my breath).
1 year 1 week ago

#12 AUDIE United States(us)

 
Good job Tomer,

I'm kind of shocked that the ghost academy is built after a factory?

Hmm, weird?

Or am I looking at this wrong?

N/M, Im looking at it wrong!
1 year 1 week ago

#13 kraken1001 Bolivia(bo)

 
Tomer wrote:
Tiger0211 wrote:They look great, my only question is how hard they'll be to keep up-to-date.

They're not too hard to figure out, you'll have no problems :D . The real issue is that the tables aren't very flexible. If it's a small change like which building unlocks a particular unit, it's no problem. But if it's a Tier change or something like that, it'll be a bit trickier. I'm hoping that there are only minor changes from here to the Beta and from there to final release (but knowing Blizzard, I'm not holding my breath).


hey tomer are you use the info of some URL to do that or you just know all that.....i m very intersting in wiki encoding..:D
1 year 1 week ago

#14 Tomer Canada(ca)

 
I followed the information in this guide to figure it out. I had never done it before trying these tables, but I have worked with regular html tables, which helped quite a bit. There are plently of annoying subtleties about these things, which is why web design in general has completely moved away from tables and towards CSS divs.
1 year 5 days ago

#15 terransftw United States(us)

 
awesome job! i love the tech tree. keep up the good work!
1 year 4 days ago

#16 venom United States(us)

 
awsome
1 year 4 days ago

#17 TusHin[TL] Canada(ca)

 
it could be cool if when you put your mouse on a picture, an little window open with basic stats, like dmg ressource cost and building time ( sry if its already say, i dont have time to read all thread in this topic) :P
1 year 4 days ago

#18 terransftw United States(us)

 
TusHin[TL] wrote:it could be cool if when you put your mouse on a picture, an little window open with basic stats, like dmg ressource cost and building time ( sry if its already say, i dont have time to read all thread in this topic) :P



no they dont. i would nbe cool if tomer did that and it would save time. however i dont know the technical aspects of doing that so idk if tomer wants to do that
1 year 4 days ago

#19 Tomer Canada(ca)

 
TusHin[TL] wrote:it could be cool if when you put your mouse on a picture, an little window open with basic stats, like dmg ressource cost and building time

That would be very cool indeed. But as far as I know, it requires much more programming and code than what the Wiki allows. I'm pretty sure it's the CSS and JS of the website itself that does that kind of stuff, and I don't have access to or knowledge of that kind of stuff.
1 year 4 days ago

#20 TusHin[TL] Canada(ca)

 
Tomer wrote:
TusHin[TL] wrote:it could be cool if when you put your mouse on a picture, an little window open with basic stats, like dmg ressource cost and building time

That would be very cool indeed. But as far as I know, it requires much more programming and code than what the Wiki allows. I'm pretty sure it's the CSS and JS of the website itself that does that kind of stuff, and I don't have access to or knowledge of that kind of stuff.


Ok no problem, its was just an idea
12 months 2 weeks ago

#21 Frosty United Kingdom(uk)

 
tomer thats awesome :D
12 months 5 days ago

#22 Fawful United States(us)

 
Amazing work, thank you so much Tomer.

:worship:
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