sc2pod [api tracker] http://www.sc2pod.com The latest Blizzard posts about Starcraft II sc2pod.com/981 Labor Day - 9/1/08 http://www.sc2pod.com/trackers/blue/starcraft-2/?id=366#981 We wanted to wish all of our customers a safe and happy Labor Day. Due to the holiday, our Technical Support Department will be unavailable on Monday, September 1st. We will resume normal business operations on Tuesday, September 2nd.<br /><br />For Technical Issues, you can continue to utilize our other form [...] DatH Fri, 29 Aug 2008 18:05:35 +0000 sc2pod.com/980 Re: Funny OP Terran Strategy Getting Balanced http://www.sc2pod.com/trackers/blue/starcraft-2/?id=363#980 Making lift off a researched ability and hard coating the minerals both seem like interesting ideas - I'll be sure to forward that along to the devs. Like I said before though, this has only worked on 'certain' maps. If anything, those maps could be modified slightly and it would probably fix it. Karune Thu, 28 Aug 2008 22:32:38 +0000 sc2pod.com/970 Re: Karune About stacking!! http://www.sc2pod.com/trackers/blue/starcraft-2/?id=361#970 Also, Mutalisks at first in StarCraft II while slowed down a bit before they attacked, but the code has been fixed to allow it to attack on the move like the original StarCraft. Karune Thu, 28 Aug 2008 18:56:37 +0000 sc2pod.com/967 BlizzCast #5 Live! http://www.sc2pod.com/trackers/blue/starcraft-2/?id=362#967 In this special Worldwide Invitational wrap-up edition of BlizzCast, we briefly recap some of the events at the recent WWI in Paris, and then move straight into a discussion with Diablo III Lead Designer Jay Wilson. We quiz him on how the development team is evolving the classic series -- and then d [...] Karune Thu, 28 Aug 2008 18:45:55 +0000 sc2pod.com/947 Re: Is the comsat station in the game? http://www.sc2pod.com/trackers/blue/starcraft-2/?id=354#947 Yup, another thing to note too is that when the Command Center converts into a Surveillance Station or Planetary Fortress, it loses the ability to lift off. Karune Mon, 25 Aug 2008 23:24:54 +0000 sc2pod.com/945 Re: Blizzard, is the dark pylon still in? http://www.sc2pod.com/trackers/blue/starcraft-2/?id=353#945 The Dark Pylon is not in the multiplayer version of the game. Originally, when it was being tested, it would cloak buildings in a radius around the building, making it more difficult for enemies to scout out 'tech' buildings in a Protoss base, to determine how they were teching. Additionally, it als [...] Karune Mon, 25 Aug 2008 23:23:11 +0000 sc2pod.com/943 Re: Immortal useless against zerg? http://www.sc2pod.com/trackers/blue/starcraft-2/?id=352#943 Yes, this is correct. The most effective counters to the Immortals are units that have fast attacks up to 10 damage per attack.<br /><br />Actually, recently I played a game realizing that Psi Storms are actually quite effective against them as well, as they fit that counter perfectly, doing a set X damage ev [...] Karune Mon, 25 Aug 2008 23:10:31 +0000 sc2pod.com/940 Re: Intel GMA X3100 graphics problem http://www.sc2pod.com/trackers/blue/starcraft-2/?id=351#940 This issue was reportedly fixed if you find and use a 2007 driver for the Intel GMA 965 and higher (your X3100 included). If possible, see if Dell has one available for you. DatH Thu, 21 Aug 2008 22:45:48 +0000 sc2pod.com/938 BlizzCon 2008 Website Launched http://www.sc2pod.com/trackers/blue/starcraft-2/?id=350#938 We just released the official BlizzCon 2008 website. You can now find new information about this year's panels, contests, and tournaments. Make sure to check back regularly as the site will be updated with new event information such as event schedules, floor plans, store info, and much, much more.<br />h [...] Xordiah Wed, 20 Aug 2008 12:40:10 +0000 sc2pod.com/937 Blizzard at the Games Convention 2008 http://www.sc2pod.com/trackers/blue/starcraft-2/?id=349#937 Were excited to be able to showcase some of Blizzards games at this years Games Convention in Leipzig from 21 to 24 August. Well be providing playable demos of StarCraft II and Wrath of the Lich King, running quizzes and providing some extra excitement with a Live Raid.<br /><br />We look forward to seeing yo [...] Xordiah Wed, 20 Aug 2008 12:40:07 +0000 sc2pod.com/936 Re: StarCraft II Q&A http://www.sc2pod.com/trackers/blue/starcraft-2/?id=28#936 StarCraft II Q&amp;A Batch 39<br /><br />Chat with Devs: Batch 39 focuses on the development of StarCraft IIs Map Editor and I got a chance to chat with our Map Editor Designer, Brett Wood. Brett was able to answer quite a few of our community map editors below. Furthermore, he wanted to also add that the Sta [...] Xordiah Wed, 20 Aug 2008 09:40:03 +0000 sc2pod.com/926 StarCraft II Q&A Batch 43 http://www.sc2pod.com/trackers/blue/starcraft-2/?id=348#926 As mentioned in previous conversations, the development team is working extremely hard on the single player campaign, which we will be talking in more detail about at a later time. In the meantime, questions will be 'light' over the next couple of batches, to give the Dev Team ample time to work on [...] Xordiah Wed, 20 Aug 2008 08:40:06 +0000 sc2pod.com/923 Re: Warcraft 3 Frozen throne instalation problem http://www.sc2pod.com/trackers/blue/starcraft-2/?id=346#923 Hi locksftw,<br /><br />1. Are you on the same user account as the person that installed Warcraft 3?<br />2. Did you use the Warcraft 3 download version and tried to install the CD version of Frozen Throne? DatH Tue, 19 Aug 2008 17:25:29 +0000 sc2pod.com/915 Re: StarCraft II Q&A - Batch 43 http://www.sc2pod.com/trackers/blue/starcraft-2/?id=343#915 As mentioned in previous conversations, the development team is working extremely hard on the single player campaign, which we will be talking in more detail about at a later time. In the meantime, questions will be 'light' over the next couple of batches, to give the Dev Team ample time to work on [...] Karune Mon, 18 Aug 2008 18:29:31 +0000 sc2pod.com/909 Re: <August>Discussion Topic: Gas Mechanics http://www.sc2pod.com/trackers/blue/starcraft-2/?id=259#909 Dustin Browder has commented on the discussion topic of the month and explained why the design team chose to implement these changes and what the goals for this change where:<br /><br />We have been working hard for the last several months on ways to improve the gas mechanic in StarCraft 2. There are a coupl [...] Xordiah Fri, 15 Aug 2008 13:40:02 +0000 sc2pod.com/905 Re: August Discussion Topic: Gas Mechanics http://www.sc2pod.com/trackers/blue/starcraft-2/?id=260#905 &quot;We have been working hard for the last several months on ways to improve the gas mechanic in StarCraft 2. There are a couple of goals for this design change: <br /><br />1) Gas doesnt always involve a lot of choice or strategy in SC2. You tend to just try to collect as much as you can as fast as you [...] Karune Thu, 14 Aug 2008 22:56:54 +0000 sc2pod.com/894 Statement from Mike Morhaime http://www.sc2pod.com/trackers/blue/starcraft-2/?id=336#894 Blizzard Gamers,<br /><br />On behalf of everyone at Blizzard, I want to apologize for the challenges and frustrations you experienced while trying to purchase BlizzCon tickets on Monday and Tuesday. BlizzCon is about the positive experiences you all have had with Blizzard games. As a result of this week's ev [...] Karune Thu, 14 Aug 2008 17:00:04 +0000 sc2pod.com/895 Statement from Mike Morhaime http://www.sc2pod.com/trackers/blue/starcraft-2/?id=337#895 Drokthul Thu, 14 Aug 2008 15:33:28 +0000 sc2pod.com/893 Statement from Mike Morhaime http://www.sc2pod.com/trackers/blue/starcraft-2/?id=335#893 Drokthul Thu, 14 Aug 2008 14:44:31 +0000 sc2pod.com/883 BlizzCast #4 goes live! http://www.sc2pod.com/trackers/blue/starcraft-2/?id=331#883 While there are not any StarCraft II specific interviews in BlizzCast #4, we do have some well crafted community questions in regards to StarCraft II in which we have brought our Senior Designer and Balance Designer (Mike Heiberg and David Kim respectively) to answer them.<br /><br />BlizzCast #4:<br />http://us.b [...] Karune Mon, 11 Aug 2008 22:57:57 +0000